

The Game Product Management Handbook: LiveOps, Monetization, and Sustainability in Free-to-Play Mobile Game Development
10 tracks • 0 favorites
2. Preface
0:003:16
Success & InspirationComputer Science
Episodes
1
2. Preface
2
3. The Role of a Game Product Manager (vs. Designer vs. Producer)
3
4. Player-Centered Design: Aligning Game Experience with Player Needs
4
5. Data-Driven Development and Iteration: Using Analytics and Experimentation to Steer a Game
5
6. Monetization Models and Ethical Strategy: Designing Revenue Systems Players Embrace
6
7. Game Economy Design and Monetization in Action
7
8. Player Retention and Engagement Loops
8
9. Live Operations – Running a Game as a Service
9
10. Leading Teams and Making Decisions in Game Development
10
11. Glossary