Who, What, Why? S26.E06 :: Game Design from the Old World
Who, What, Why? S26.E06 :: Game Design from the Old World

Who, What, Why? S26.E06 :: Game Design from the Old World

Nick๐Ÿ”ฅ๐ŸŒš๐Ÿ”ฅ

46 min
Arts & Philosophy
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Description

<p>Simone Luciani, designer of games like Tzolk'in, Barrage, Voyages of Marco Polo and more, joined me to talk about his career as a game designer. We delved into his work process and a lot of the similar mechanisms that have cropped up in his games.</p> <p>Credits: Italy by Tom Walsh from the Noun Project</p>

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cliffMoon

cliffMoon

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