
Leveling Up Accessible Video Game Features: How New Technology is Making Gaming More Immersive and Inclusive for People with Vision Loss
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<p class="p1">This podcast is about big ideas on how technology is making life better for people with vision loss.</p> <p class="p1">For decades, people with vision loss had limited options when it came to accessing video games. Aside from screen magnification and text-to-voice tools, gamers who are blind or visually impaired didn’t have many ways to play their favorite titles. But in recent years, the same cutting-edge technology used to create games has been used to also make them more accessible for people with vision impairment. These advances include more visibility options, the implementation of 3D audio, haptic feedback, and customizable controllers for gamers with vision impairment. Furthermore, 3D audio technologies being developed in live sports may soon make their way to online multiplayer video games. The implementation and improvement of these technologies mean that everyone will be able to play together, regardless of their visual acuity.</p> <p class="p2"> </p> <p class="p1"><strong>The Big Takeaways:</strong></p> <ul class="ul1"> <li class="li1"><strong>Leap in Accessible Gaming Options. </strong>In the past, the lack of accessibility features has made it much harder for gamers like Elaine Abdalla to access her favorite titles. But as gaming technology and accessibility improve, gamers like Elaine who are visually impaired are now able to more actively participate in their favorite titles. For example, <em>The Last of Us: Part 2</em> boasts over 60 accessibility options including sophisticated visibility adjustments and inclusive difficulty settings.</li> <li class="li1"><strong>Participating in the Process.</strong> Robin Spinks is the Head of Inclusive Design at the UK’s Royal National Institute of Blind People (RNIB). He helps gaming companies implement accessibility options as part of the design process from the very beginning. By ensuring people with vision loss are part of the process from the jump, Robin is helping make games more immersive than ever — for everyone.</li> <li class="li1"><st
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Leveling Up Accessible Video Game Features: How New Technology is Making Gaming More Immersive and Inclusive for People with Vision Loss
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