How to do 20+ camera live productions in the cloud
How to do 20+ camera live productions in the cloud

How to do 20+ camera live productions in the cloud

Akib_sayyed_078✔️

20 min
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<p>Mike Cronk, vice president of advanced technology for Grass Valley talks to Broadcast Tech editor Jake Bickerton about how to make the transition to the cloud as straightforward and cost-effective as possible for media companies.</p> <p>The bandwidth and technical requirements for media companies has made the move to cloud-based working more challenging than many other industries, and there’s also latency issues that come into play too.</p> <p>To address these issues, minimise latency, and enable true live cloud production, Grass Valley recently launched a cloud product that’s been specially designed for the production and broadcast industries – the Agile Media Processing Platform (AMPP).</p> <p>It has also created something it calls the GV Media Universe that is attempting to bring the industry together to work on the next generation of cloud-based services.</p> <p>Cronk explains all this technology and talks about how it’s been used to enable seamless live high-quality cloud production on 20+ camera events, including the EA Sports FIFA 2021 European qualifiers.</p> <p>For this event, the camera feeds originated in the UK, the signals were processed in a data centre on the East coast of the US, and the vision mixer was 3,000 miles away in California.</p>

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