
GANTheftAuto: Harrison Kinsley on AI-Generated Gaming Environments - Ep. 151
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Humans playing games against machines is nothing new — think of Deep Blue or AlphaGo. But now, computers can even develop their own games for people to play. Programming enthusiast and social media influencer Harrison Kinsley spoke with NVIDIA AI Podcast host Noah Kravitz about creating GANTheftAuto, an AI-based neural network that generates a playable chunk of the classic video game Grand Theft Auto V. Inspired by NVIDIA GameGAN’s recreation of PAC-MAN, Kinsley and his collaborator Daniel Kukeila decided to test how far they could take the idea of training an AI model to create its own gaming environment. https://blogs.nvidia.com/blog/2021/09/08/gantheftauto/
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GANTheftAuto: Harrison Kinsley on AI-Generated Gaming Environments - Ep. 151
user114225