34. Citizen Science and the science of gamification
34. Citizen Science and the science of gamification

34. Citizen Science and the science of gamification

Mahdi Khaldi

24 min
Success & Inspiration
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Description

<p>What's the science behind apps like Duolingo and Yousician? Gamification! And what happens when you apply this science to ... scientific discoveries?</p> <p>Join Dodi and Conor and their guests, Zoran Popovic, University of Washington and Helen Spiers, Zooniverse.</p> <p><br></p> <p>Reading material:&nbsp;</p> <p>https://www.geekwire.com/2020/protein-puzzle-game-called-foldit-turns-99-promising-ways-confound-coronavirus/</p> <p>https://discovery.ucl.ac.uk/id/eprint/1412171/1/p79-eveleigh.pdf</p> <p>https://dragonbox.com/about/algebra-challenge</p> <p>https://stemforall2020.videohall.com/presentations/1810</p> <p><br></p> <p><br></p> <p><br></p>

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aria.breeze

aria.breeze

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